RHINO network camera Manual do Utilizador Página 84

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Maxwell for Rhino :: HDRI Tutorial
The Maxwell for Rhino plugin offers two ways to work with HDRIs (High Dynamic Range Images):
1. as environment maps used to light the scene
2. as Maxwell emitter materials, to be applied to geometry
HDRIs as scene Lighting
Maxwell is able to use HDRIs (.mxi, .hdr, and .exr) as the source of global illumination; this allows for very realistic environmental
backgrounds and optionally, reflection, refraction, and illumination. In fact, you can see in the Scene Managers Environment Settings
page, all of the settings which allow you to specify ‘Image Based’ lighting for separate Background, Illumination, Reflection, and
Refraction channels.
The HDRIs placed in these channels will be spherically mapped in such a way as to completely enclose the scene, and the plugin is able
to show you the effects of this in a Rhino (perspective projection) viewport. Changes to the channel’s Scale and Offset parameters are
also shown in the viewport, which makes it easy to set up your scene.
The fastest way to set up Image Based lighting in your scene is by right-clicking on one of the buttons in the plugin’s Environments
toolbar (if you don’t see this, go to Main Menu > Maxwell > Plugin Windows > Show All Toolbars):
When you right-click, for example, the Background channel’s button, you will be presented with a file dialog which has a preview
window for the various types of HDRI. Choose a file from your file system and click OK now this image will be shown in the Rhino
viewport.
To adjust how this image is mapped, open the Scene Manager and go to Environment Settings. The plugin will have already switched
the scene’s environment Type to ‘Image Based’ as soon as you chose a valid map, so you can scroll to the Image Based section of the
window and expand the Background section:
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