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This results in the following image:
As you can see, motion blur is not only for use in animation – it is quite easy to use it manually for still shots as well. Even so, as with
camera motion blur, initial position will be automatically inferred from the previous frame when rendering animations.
Note that motion blur will be calculated from frame to frame automatically when using Rhino’s AnimationTools or Bongo animation
plugins; all that is necessary is that the desired objects (and camera, if desired) have the proper motion blur enabled.
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