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Maxwell for Rhino :: Material Editor
To open the plugin’s integrated Maxwell Material Editor, either click Rhino main menu > Maxwell > Plugin Windows > Material Editor,
or by clicking the appropriate button in the plugin’s Tools toolbar. This will bring up the plugin’s integrated Material Editor, which is very
similar to Maxwell MXED:
Options Menu
New Material / New Emitter
These simply create a new material and add it to the scene’s material List. New material creates a default grey diffuse material, while
New Emitter creates a 40W white emitter material.
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