RHINO network camera Manual do Utilizador Página 69

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Note that there is one very special case in which the Real Scale texture control's Z-Axis value is used for a very different purpose, and it
has to do with experimental support for IES emitter directionality in this version of the plugin. When a Rhino spotlight is selected in the
object properties page, and an IES-enabled emitter material is assigned to it, the Z-Axis value here may be used to rotate the IES lobe
around its axis. This is useful because many IES profiles are asymmetrical. In the future, this functionality will be augmented and moved
out of this Real Scale texture control (it is only used now since the feature is still experimental) and placed into an emitter-specific object
properties page.
Motion Blur
The plugin supports Maxwell motion-blur using two different strategies:
Linear motion only: for objects which will only move in a straight line, use this mode to save memory
Full-range motion: for objects which will rotate or move in a non-linear way, this mode stores info for each mesh point
When these are enabled for an object, the plugin stores the object’s current position for use during export. At that time, the object will
be written into the MXS file using both the stored position, and its position at export-time. Maxwell will figure motion-blur based on the
difference between these two positions.
At any time, an object’s ‘initial position may be manually reset by selecting the object and clicking the ‘Reset Initial Positionsbutton.
During an animation, both the ‘initial’ and ‘current’ object-positions will be figured automatically, frame-to-frame, by the plugin.
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