
6
TOOLS
Creating Surfaces
Surfaces > Surface Fillet [Rhino: Fillet Surface and Variable Radius Fillet
Surface]
Creates a transition surface between two sets of tangent continuous surfaces
of constant, variable, radius, chord length or tangent length (many other
advanced options are available).
Surfaces > Boundary Surfaces > Square [Rhino: no equivalent]
Create surfaces by blending four boundary curves (or curve segments), while
maintaining continuity with adjacent surfaces.
Square generates a “patch” that is “stretched” between opposite edges.
Surfaces > Swept Surfaces > Extrude [Rhino: Extrude Straight]
Creates a new surface by extruding a generation curve along a path curve.
Normally used to make tubular objects with symmetrical cross sections.
Surfaces > Swept Surface > Rail Surface [Rhino: Sweep 1 & 2 Rail(s)]
Creates a surface by sweeping one or more prole curves along one or two rail
curves.
It is one of the most used Alias surfacing tools. It is a very powerful tool for
sweeping one or more generation curves along one or two path curves, with
advanced controls such as edge continuity, surface rebuilding, surface
complexity control, prole development, and so on.
Surfaces > Skin [Rhino: Loft]
Lets you create a surface by “skinning” a NURBS surface across cross-section
curves.
Surfaces > Revolve [Rhino: Revolve]
Creates a new surface by sweeping a curve around an axis, creating an effect
similar to that of a lathe.
Surfaces > Planar Surfaces > Set Planar [Rhino: Surface from Planar Curves]
Creates a trimmed NURBS surface from a set of planar boundary curves.
Polysurfaces (solids) as they are known in Rhino, do not exist in Alias. In the Alias
workow, NURBS surfaces are only converted into solids (called shells) for CAD or STL
Export.
Here is a list of the most common surface creation tools in Alias with their Rhino
correspondences:
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